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Displaying News Article 61 - 70
Account Confirmation

Hello VE players.

I hope everyone had a good holiday. Here at VE we have been working on some new maps and environment features that will bring some added depth to levels.


I have also fixed a couple of errors on the site and in game. One of which was getting pushed through the door sometimes didn't lead to the next room.

I have also changed up the account activation to account confirmation. When new users sign up they can confirm they're accounts by e-mail and receive 100 credx. I made it this way since some users were not receiving the e-mail confirmations in a timely manner.

More info coming up soon about turning this into a full fledged game. :)

-Corvinex-

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this level does not exist? I know this is a far back update but still....

Posted on Thu Feb 26, 2009 12:34 pm by h3ckf1r3
Re:I have also fixed a couple of errors on the site and in game. One of which was getting pushed through the door sometimes didn't lead to the next room. I said this and thx

Posted on Mon Jan 19, 2009 5:48 am by aaa789


Game Play Video

Hey guys, I finally took the time to create a short video of VE's game play. It's not that great but it works for anyone wanting to see the game play before signing up.

-Corvinex-

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Wow, that training map wasn't supposed to be there... Fixed, if anyone saw those they are the new style maps coming up. There was only two rooms in that one. More info will be released soon. :)

Posted on Fri Jan 9, 2009 10:59 pm by Corvinex
Got to play a little today. Havn't logged on in a while. The training map looks neat, is it unfinished or am I just a retard and unable to complete it.

Posted on Fri Jan 9, 2009 10:15 pm by Flyguy
Thanks. I'm gonna try to get a different forum pack, instead of the one that came with my web host. I'll keep you posted.

Posted on Sat Jan 3, 2009 4:06 pm by Corvinex
hey awesome video. i just came bak from india (sightseeing) and this was a nice present. really nice job, just wish i could see u finish off the boss. btw, are the forums fixed yet?

Posted on Sat Jan 3, 2009 1:23 pm by biswas58nj
You can turn off music and sound in the Main Menu under options.

Posted on Wed Dec 24, 2008 2:08 pm by Corvinex
good, please make that it will be possible to disable sound/music

Posted on Wed Dec 24, 2008 1:20 pm by kusoksna
Nice!

Posted on Sun Dec 21, 2008 5:56 pm by wgomez0042


Little More Blood

Welcome to VE's new site look. Everyone thank Amorphous for the awesome graphic art she made.

I just put up an update for VE, v1.5.6. It contains some added effects, heh, and bullets now push back enemies. This gives you a little more time to react to the on coming horde of creatures. There is also music now! More tracks will be available soon. Take note that if you want to run the game at its fastest, go to options and turn off music and or sound.

We have paused production to the new multiplayer VE to finish up some more episodes and features to the current VE. We are in the process of creating a Map Pack that will contain new areas, enemies, episodes, and features for anyone that donates five dollars to fund the new VE. I will post more details on this as we move along production.

-Corvinex-

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Pay up or go somewhere else. This production is high quality. Unlike other places.

Posted on Sun Dec 21, 2008 5:51 pm by wgomez0042
This site isn't free, you know.

Posted on Sun Dec 21, 2008 3:13 pm by Amorphous
weak.. having to pay to play

Posted on Sat Dec 20, 2008 3:08 pm by Guest


VE News

Hey everyone, I just wanted to tell everyone some news about VE and where its going.

I just got back from the Independent Game Conference at Austin (IGC). I met some great people and learned a couple of techniques to apply to VE. I will be recoding the game from the ground up centered around network play. This means there might not be any updates to the current version of VE, but I will still be putting up fixes and maybe maps.

As far as the new VE goes I will be in designing mode for a little while, and making sure every possible feature is implemented. This will mean a lot for the game and the team. All the cool technical features we wanted will be able to be implemented using a different Java API.

We will also be holding a contest later on to find alpha/beta testers of the new multiplayer version, so keep checking back for more details.

-Corvinex-

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Keep that in mind, new info coming soon. :)

Posted on Sat Dec 13, 2008 1:47 pm by Corvinex
How many people actually create their own website to display a video game they made? This is one of a kind.

Posted on Sat Dec 13, 2008 1:47 pm by wgomez0042
Dude, I'll donate.

Posted on Sat Dec 13, 2008 1:46 pm by wgomez0042
Well if people would donate we wouldn't have to up ads. More on that coming soon. :)

Posted on Sat Dec 13, 2008 1:45 pm by Corvinex
Ohhh no, The advertisements suck. sorry fool.

Posted on Sat Dec 13, 2008 1:35 pm by wgomez0042
Thats cool.

Posted on Fri Dec 12, 2008 9:09 pm by gunner
I think this might just be motivation enough for me to make stuff full-time for this game some more. Nice news.

Posted on Mon Nov 24, 2008 3:12 pm by Amorphous
Yes I took them down temporarily, until I get a chance to fix everything. They'll be up sometime this weekend if not earlier.

Posted on Mon Nov 24, 2008 1:32 pm by Corvinex
hey corvin somehow the forums arent working. maybe im just bein stupid, but could u help? Biswas58nj

Posted on Sun Nov 23, 2008 8:37 pm by biswas58nj
I know I'm excited! Multiplayer!? That's awesome. Just wanted to let everyone know, I will be OWNING in multiplayer.

Posted on Sat Nov 22, 2008 11:28 pm by wgomez0042
This is good news.

Posted on Sat Nov 22, 2008 11:24 pm by Flyguy


New Stat and Sounds

This new update contains a few key changes on the road to new features. We have added a stats choosing menu when you level up. You can choose to spend your stat points on health, armor, speed, and a new energy stat. The energy stat will be used later for Augments.(More on that later)

You can reach the stat menu by pressing T. Also I changed the weapons stat button to G, it keeps everything reachable by one hand.

The new sounds include a level up sound along with an effect for it. A box breaking sound, finally... and a few others.

We are now going to start adding the new enemies and areas to the game next. Enjoy!

-Corvinex-

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it very good

Posted on Tue Nov 4, 2008 7:36 am by aaa789


Medical Center

I have implemented a medical center in the city. This will help out anyone with low health or armor. ;)

I also added damage sprites to the wooden crates. It adds a little more feedback to see your progression in your quest to break them.

More coming soon, visit the forums today! :D

-Corvinex-

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Kill Count and Medals

We have added a total kills counter to Virus Effect. This will keep track of the amount of enemies you have killed. Medals will also be awarded to players that reach higher and higher kills.

We have also put up a leaderboard page to keep track of the community's top 10 players. You can also view who is online on the same page.

Enjoy there is more to come!

-Corvinex-

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you have to return to the room with the portal where you pick episodes for it to save your kills/exp/hp/armor, if you leave in middle of an episode it doesn't save it. there will be a new saving system later to fix that

Posted on Mon Oct 27, 2008 5:12 pm by Semir
I really don't think thats a bug though. I killed like 200 enemies and when I went to go check on the leaderboards, I had 0 kills!

Posted on Mon Oct 27, 2008 10:13 am by wgomez0042
Think there might be a bug. It sets your kills back when you die..just like experience and money.

Posted on Mon Oct 27, 2008 12:42 am by Flyguy
Leaderboard eh? good idea

Posted on Sun Oct 26, 2008 9:33 pm by wgomez0042


Boss

I just put up the new boss, it is in episode 7, v1.5.55
This will be our last update until the new gameplay style is implemented.

This includes more exploration instead of episodes, area specific enemies, and an actual point to the game.

I hope everyone has enjoyed everything up until now, because its about to get a whole lot better. :D

-Corvinex-

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OWNED

Posted on Sun Oct 26, 2008 2:17 pm by wgomez0042
Wait...what medals?

Posted on Sun Oct 26, 2008 1:35 pm by Amorphous
I made a new list of numbers for the medals..It's more balanced.

Posted on Sun Oct 26, 2008 10:16 am by Flyguy
Beat the boss, hehe. Kinda cool

Posted on Thu Oct 23, 2008 8:36 pm by Yoshi
I'll unlock it for you, since you mede the boss. :)

Posted on Wed Oct 22, 2008 7:06 pm by Corvinex
Episode 7!? I'd never be able to get there, then.

Posted on Wed Oct 22, 2008 7:05 pm by Amorphous


New Episode

There is now a new episode out, also some more reworked upgrades and gun prices.

Check it out, and more of everything coming really soon.

-Corvinex-

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Oh noez! I really need to get some work done. At this rate, I'm going nowhere...

Posted on Wed Oct 22, 2008 7:06 pm by Amorphous
Love the new jelly spawner.

Posted on Wed Oct 22, 2008 6:05 am by Yoshi
New monster finished tonight for sewer maps..prepare yourselves for the GOO!

Posted on Tue Oct 21, 2008 10:40 am by Flyguy


Account Activation

I have added e-mail confirmation to new registered users, this ensures actual players signing up.

There is a new enemy coming soon, and some more sprites will be added too. Keep checking back.

-Corvinex-

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