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Displaying News Article 51 - 60
Finally An Update

Well we have finally released an update. There are no new episodes yet. But, this version has so many tweaks and fixes I don't know where to begin.

Well the most noticeable are text, attack animations, death animations, and then all the minor stuff. So check this version out and soon we will be releasing new maps.

Oh, by the way, the boss is a little different this time around ;)

-Corvinex-

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Blog and Forums

We would like to inform everyone of the new blog and forum. With these tools we will keep anyone that is interested informed about VE's progress. We hope to release some new maps as soon as possible. I'll post once they are released.

-Corvinex-

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Yes, for now you have to create another account for the forums. I have not had time to link them together, but I plan on doing that.

Posted on Thu Apr 2, 2009 11:24 pm by Corvinex
for these new forums. do we have to make a new username and password? I've had trouble logging in.

Posted on Wed Apr 1, 2009 9:01 pm by biswas58nj


Freeze Fixed

Hey everyone!

Some more good news. I fixed that bug that caused the game to freeze randomly every once in a while. The game runs so much faster and smoother.

I hope everyone enjoys it. More changes and news updates will be coming soon.

Btw, if anyone loses their weapons or anything else, please inform me. I will return your weapons, and anything else if you tell us.

-Corvinex-

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I'm gonna try to fix that, but for now I put back what you lost.

Posted on Wed Mar 18, 2009 4:06 pm by Corvinex
Hey It's Me I Have Been I Having Some Problems I Spawned and My Weapons Wern't There Message And My WWeapons Where A Pistol,Ak-47 And That's It Thankx!

Posted on Wed Mar 18, 2009 1:47 am by GomezCousin12


No More Reset

I finally fixed the error that caused guns to disappear from your room and kills resetting to zero. Now there is no need to fear the dreaded reset bug.

Enjoy, more updates coming soon.

-Corvinex-

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Training Minor Update

I changed some stuff in the training. Now the boxes room with the grenade launcher doesn't lag the game anymore. And when you die you don't have to restart at the beginning.

New episode is coming up soon. It will have a lot of new features. I'll post again when its up.

-Corvinex-

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PHP Update

Hey people,
My web host just updated some stuff on the server. So if your getting some weird stuff upon returning, try to log out and log back in.

As for other news we are still in development of the new story mode. It is still early, but we are implementing a new character that will be easily customizable. I'll put up a screen shot as soon as the character is finalized.

I see we got some new players up on the leader board. Our veterans better watch out. ;)

-Corvinex-

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Cornivex - I'm at work now, I cant get hold of you but I got some awesome new art for story mode done last night. I made the profile/avatar pictures for some of the main characters in story mode.

Posted on Wed Feb 18, 2009 5:25 pm by Flyguy


Crouch Look

I added a feature where crouching allows you to look around. So when on platforms you can check what is below you.

I also took out the loading screen for the sound file. It was too long and deterred users, I'll figure something else out for getting music tracks in the game.

-Corvinex-

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So Much More Fun

Hey everyone!

I just changed something that makes the game so much more fun and a little more challenging if you are not careful. Yet at the same time fixes so many issues players had with the game.

Wait for it...

Walking through enemies! Lol, duh, idk why I didn't implement it earlier. Nobody ever mentioned it as a fix, so there is no more blocking issues.

Oh btw, kill count no longer resets after dying. Have Fun! :D

P.S. I put up an interview I did for GameCareerGuide.com in the game info page. Check it Out

-Corvinex-

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I think so, i never thought of it. But keeping the regular uploading avatar, and the game character is possible, so I'll probably do that. :)

Posted on Thu Jan 29, 2009 4:15 pm by Corvinex
Will we still be able to make our own avatars and signatures though? I like the idea of a game-avatar, but I still want to keep my dragon avatar I always use...

Posted on Thu Jan 29, 2009 3:45 pm by Amorphous
When I put up the forum, it'll have the new game's account attached to it. So you'll be able to see all your stats and your player as your avatar. It'll be a new account, but it'll be worth it.

Posted on Wed Jan 28, 2009 8:17 pm by Corvinex
Eh, I'd say keep both, but have the old one in a 'old versions' page or something. And will the forums ever go up?

Posted on Sun Jan 25, 2009 5:47 pm by Amorphous
Yeah, I'm back in production mode. There is a lot of stuff going on behind the scenes: Story, Ladders, Ropes, Ammo Count, NPCs. I cannot decide if I should remove this game, and put up the story one when its done. Or have both versions available?

Posted on Sat Jan 24, 2009 5:23 pm by Corvinex
Wow, new updates are coming out pretty fast right now! (Although I still stink at this game...)

Posted on Sat Jan 24, 2009 5:00 pm by Amorphous


More Minor Fixes

I fixed the issue when you spawn in your room, sometimes your guns ammo is different then what you left them at.

Under the hood I changed some map to map loading entities features. Hopefully this will not be affecting performance on low end computers, I can't tell.

Also, if anyone wants to help me out with testing that would be appreciated. I'll update the jobs page.

Edit: I changed up the organization of the game page.

-Corvinex-

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Balance of Power

I have just put up version 1.5.7, this includes some weapon damage balancing. The Anti-Gravity gun can now do damage by accelerating enemies against objects. And the flamethrower and the dual shot have increased power.

More edits coming soon.

Edit: Episode 2 expanded.

-Corvinex-

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